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  • The New York Times Celebrates 20 Years of Orcs, Guilds and Memes in World of Warcraft

To many, it’s more than just a game. From serving as a case study of real-world diseases, to changing the way we talk, love, and grieve, World of Warcraft’s reach has stretched far beyond the bounds of entertainment to become a pop culture phenomenon that permeates nearly every part of our lives in some fashion or form.

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