Some late night hotfixes has done some last minute tuning to Mythic Nerub-ar Palace.
Bloodbound Horror
Crimson Rain now absorbs 20% more healing
Gruesome Disgorge periodic damage increased by 31%
Sikran
Cosmic Shards periodic damage nerfed by 22%
Cosmic Simulacrum damage decreased by 42%
Phase Blades now reduces healing by 50%, but periodic damage reduced by 25%
Shattering Sweep damage reduced by 10%
Rasha’nan
Acid Pools pool now last for 1 min (was 2 min) and damage reduced by 31%
Corrosion damage increased by 50%
Erosive Spray initial damage increased by 1%, periodic damage increased by 23%
Infested Spawn initial damage reduced by 10%
Infested Bite damage increased by 5% and can no longer bite pets
Lingering Erosion damage reduced by 4%
Spinneret’s Strands damage increased by 17%
Spinneret’s Websnap damage increased by 71%
Ky’veza
Assassination damage increased by 33%
Chasmal Gash damage increased by 33%
Starless Night damage decreased by 23%
Nether Rift rift damage decreased by 0.5%
Twilight Massacre damage increased by 50%
Silken Court
Binding Webs damage reduced by 15%
Burrowed Eruption initial damage reduced by 34%, periodic damage reduced by 20%, and now lasts 8 sec (was 12 sec)
Cataclysmic Entropy damage increased by 50%
Entropic Barrage initial damage increased by 48%, periodic damage increased by 65%, and now lasts 30 sec (was 18 sec)
Entropic Desolation initial damage increased by 25%
Impaling Eruption damage increased by 60%
Web Vortex initial damage reduced by 14% and periodic damage reduced by 15%
Reckless Charge players hit by the charge take 86% more damage and hitting the wall now deals 150% more damage (to 17.3M)
Spike Eruption damage increased by 60%
Stinging Burst damage increased by 17%
Stinging Swarm damage increased by 9%
Strands of Reality damage increased by 50%
Unleashed Swarm damage reduced by 30%
Venomous Rain initial damage increased by 25%, periodic damage increased by 66%, and now lasts for 28 sec (was 22 sec)
Void Degeneration damage reduced by 15%
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